
3 min read
Devlog #1 — From a cube to a 3D hamster in Blender
How I modelled Bouboulle in Blender: a first attempt I didn't like, a round of reference research, then a chibi hamster with a bag and a scarf.
- gamedev
- blender
- devlog
6 articles
Notes on web development, AI, infrastructure and game dev.

3 min read
How I modelled Bouboulle in Blender: a first attempt I didn't like, a round of reference research, then a chibi hamster with a bag and a scarf.

2 min read
How learning Blender for fun turned into a 3D game about my hamster Bouboulle: a silly mix of Goat Simulator and Spyro, and a plan to actually finish it by documenting everything.

2 min read
A short, honest update of my roadmap: Maturité passed, a scholarship and a job in Osaka at HelloXLab, and what I want to do after I'm back in Switzerland in January.

7 min read
A deep dive into PascheK-ChatBox: a fullstack RAG chatbot built with Next.js, featuring custom authentication, document indexing, streaming responses, and an LLM backend.

6 min read
How I started building a 2D survival RPG in Unity: game design decisions, C# architecture, pixel art pipeline, and what I learned about making games as a web developer.

4 min read
A look at how I set up my homelab on a Dell PowerEdge R730: Docker stack, reverse proxy, Nextcloud, WordPress and self-hosting best practices.